Noire (Team Bondi) has since disbanded after controversy behind L.A. For one thing, the original development team behind L.A. Noire sequel, assuming a new entry really is in development. Unfortunately, there are several factors that are working against a potential L.A. RELATED: Hades and Disco Elysium Share An Important Feature in Common The game has retained a solid following since its release, and even if the game didn't initially perform well, it's certainly a long-term success.
Obviously Rockstar Games fans aren't dissatisfied with the company's focus remaining solely on Grand Theft Auto and Red Dead Redemption, but expanding into L.A. Noire sequel boost other games in that same category, but it could also cement the franchise truly as a mainstay in Rockstar Games' lineup. Seeing another triple-A effort in detective games, in general, can only help emphasize the importance of a subgenre that's already got so many great games in it. Another triple-A effort by Rockstar Games in the detective subgenre would only help emphasize adventure-style games even more, not to mention the brand recognition L.A. The subgenre is showing no signs of stopping either, with Sherlock Holmes: Chapter One and several other indie detective games on the way in 2021. Recent games like Disco Elysium, the Sherlock Holmes series, Return of the Obra Dinn, Observer: System Redux, all released afterwards to great fanfare. Putting aside technical advancements, the subgenre of detective/investigation-style adventure games has also seen plenty of love after L.A. Noire's development took around seven years, compared to a game with excellent performance capture like Uncharted 4, which took five years. Noire, performance capture in games is far more practical now than in 2011. Even if a potential sequel utilized similar photorealistic facial scanning like on the original L.A. Games like The Last of Us 2, Uncharted 4, Detroit: Become Human, and even Red Dead Redemption 2 have far superior character animation that arguably surpasses L.A. Noire's release, both in terms of visual fidelity and practicality. Noire sequel would presumably solve this problem well whether that's through better world-building, or making the game strictly linear.Įven facial and performance capture itself has come a long way since L.A. It was clear that the main story's cases were the focus of L.A. Some occasional side activities like patrols and petty crime reports could be taken care of by players, but they quickly became repetitive fast. For its heavy focus on microcosmic investigations and up-close interrogation, the unnecessary open world felt comparatively empty. Noire was beyond its time in 2011, the game hasn't particularly aged as well in every regard. While the highly accurate facial capture technology used on L.A. The Advancing of Performance Capture Tech is Perfect for a L.A. RELATED: Rockstar is Making Open World VR Game Noire certainly deserves another entry/sequel in the future. Noire was an interesting proof of concept, but the game does show its age in a number of ways in 2021. Noire-style games were on the way, and perhaps another entry is in development. Considering the triple-A development expense, many would've figured additional L.A. Noire hasn't seen a sequel or spin-off since its original 2011 release date. Even in spite of successful and similarly dormant franchises like Midnight Club, the one-hit wonder L.A. Noire was an incredibly ambitious effort that's yet to see any kind of sequel or new iteration.ĭespite this, Rockstar Games still touts the late-1940s detective adventure as one of its defining video game franchises. Comparatively speaking, at least as a standalone/one-off title, L.A. Noire, a high-budget detective game that featured realistic facial simulation as its defining feature. One of the more recent one-off titles in Rockstar Games' catalogue is L.A. For as big as Grand Theft Auto and Red Dead Redemption has become, Rockstar Games has also published titles like Bully and Midnight Club in the past. Among the powerhouse franchises of Rockstar Games, there's also several smaller IPs that haven't received the same widespread acclaim in quite some time.